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24.
TRICKS |
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LEVELS
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LEVEL
TWO
Dog
performs a trick of the partner’s choice. It may be very
simple.
DISCUSSION:
WHY do we teach tricks? Some people think tricks are "demeaning".
I don't agree. Everything we ask the dog to do is a behaviour.
Whether we call it a trick or an exercise or a job, hey, it's
ALL tricks. Tricks:
a) give the dog something to do when she meets new people. Having
something to do makes the dog less fearful and helps her concentrate.
b) give the trainer something to teach that isn't "important".
If you got your puppy with high dreams of a conformation Specials
career, you don't really want to learn the techniques of training
while working on gaiting or stacking! Make your mistakes on Sit
Pretty, or Shake Hands. If YOU screw up, so what? Your dog never
does a good job of shaking hands. Altogether now, AAAAWWWWWWWW.
c) help forge the relationship. Give trainer and dog (and family)
something to giggle about together. I've known so many people
who won't let their children interact with their big-deal competition
dog. So sad. Kids AND dog are missing out! But if the kids screw
up your Sit Pretty, where's the tragedy?
These
Levels are designed to teach your dog several fun and interesting
tricks, AND to give you specific practise in all the different
ways of getting behaviour. Let's get started!
Any trick at all. C'mon, you can do it! If the puppy pulls on
her tugtoy with you, put a name on it: Pull! If she bangs her
dish around with her paws, put a name on it: He shoots, he scores!
If you say "Where's Paul?" does she run to Paul? That's
a trick. Scratch the door? Ring a bell? Put her head in the collar?
You can do it! |
LEVEL THREE
Dog
performs a shaped trick of the handler’s choice.
DISCUSSION:
Yes, we're starting early with the most difficult way
to get behaviour. Why? So you've got it under your belt as you
move through the rest of the Levels. You CAN shape the dog to
take the dumbell! How do I know? Because you shaped her to do
this trick! I'll be talking about backing up as the trick for
this Level, but that's only an example. You can shape any trick
you want to.
EASY BEGINNINGS: Back up. Sit on the couch.
Clicker trainers have a nickname among themselves – Couch
Trainers. This started when someone asked what she could train
her dog to do while she was sitting on the couch recovering
from foot surgery. The answer was: maybe not heeling. So, sit
on the couch with your clicker and treats, dog in front of you
on the floor. Do nothing. Stare at the dog's feet (don't stare
at her eyes, that's too much like Watch). If you're an experienced
trainer, you might be able to look at all four feet at once.
If not, just look at the front ones for now. If the dog is automatically
sitting in front of you, toss a treat away and click just as
she comes back to you, before she has a chance to Sit again.
Toss the treat away, and click before she Sits again. Do this
until she forgets about Sit and just stays standing in front
of you.
The
dog will try Watch, but that doesn't make the click happen.
She might try other behaviours – a play bow perhaps, swinging
her head, a growl. Ignore them, stare at her feet. Sooner or
later, she'll get fed up enough to move a foot. CLICK! But she
didn't move it backwards! Nyuh uh, MOVED A FOOT. First we have
to get her feet moving, THEN we'll talk about which direction
they move. So she lifts one foot, click. Wait for it again.
She moves any foot, click. By the 20th time you click for a
foot moving, her front feet should be getting pretty mobile.
At this point, you could forget about backing up and go for
one paw held up, or a two-foot stomp, but we're going to stick
with the backing up.
When
she understands that you're going to click when she moves a
paw, stop clicking forward motion. Pay attention now. Shaping
is about paying attention and watching very VERY closely. You
WERE paying for lifting a paw in any direction, including straight
up. Now you're not. You've achieved the first thing you were
looking for, which was any motion of any paw. Now you need more
talent. Now the foot must move sideways or backwards (or even
straight up and straight down), NOT forward. Getting her paw
to understand that it can't move forward might take five clicks,
or it might take 200. Doesn't matter.
When
you've got at least 80% of her paw movement NOT forward, you
can move on to the next step: JUST backward motion now, no more
sideways or up-and-down. Now it gets complicated, because one
paw can't move backwards too many times without taking another
paw with it. Somewhere in here, you're going to have to apply
a little of the art of training. If you click JUST her front
paws moving, she might move JUST her front paws, and that means
sooner or later she'll be backing her front paws into a Sit.
You're going to have to start watch her back paws too, and clicking
them for moving. If you started only watching the front paws,
you've had some practise watching paws. Aren't you glad you're
on the couch? Much easier to see all four paws from here than
if you were standing up!
From
here, it's just a matter of getting distance. At first you clicked
any motion of any paw. Then you clicked any motion that wasn't
forward. Then you clicked only backward motion. Then you click
TWO paws moving. Then two paws moving BACKWARD. Then you click
a BACK paw moving, then a back paw moving backwards, then three
paws moving backward, then four paws, then two steps, then three
steps… and you've successfully shaped a behaviour.
In
reality, backing up is something most dogs learn very quickly.
I've written it up in tiny splits, so don't be frustrated if
you follow the splits, but many dogs learn to back up across
the room in one session.
I
use 300-Peck for this behaviour, but I slow it down a bit, so
I'm clicking maybe 5 times for one step, then 5 times for two
steps, then 5 times for three steps, and when she makes a mistake,
back to the beginning, X5 for one step, X5 for two steps, etc.
PROBLEM
SOLVING:
SHE WALKED OVER AND TARGETED
THE TABLE. HOW CAN I GET HER TO MOVE HER FOOT? You're
not watching the right thing. Unless the table was right beside
her, she HAD to move her feet to get to it. The problem is that
you're looking for gross movements, large movements. What you
need to be looking at is tiny movements. There were lots of
tiny movements that you missed before she got to the table!
SHE BACKS UP TWO STEPS AND
STOPS! In any motion behaviour, we have a tendency
to wait to see how far she's going to go. We hope she'll go
three steps, so we let her go two steps and stop, then we think
"Well, I guess that's as far as she's going to go. I better
click!" Look at the sequence. You're clicking her for taking
two steps back and STOPPING. For motion behaviours (backing
up, Come, Swing, Heel) you have to be sure to click the MOTION
rather than the end of the motion.
BIG HAIRY SECRET! Here's the secret to getting
the motion behaviour – if you want to click for three
steps backwards, don't click the third step. Click the motion
that FOLLOWS the third step. If you're clicking the third step,
you're clicking the END of the step, or the non-motion that
follows the step. If you click the beginning of the next step,
you're clicking One, Two, Three, LIFT! - clicking motion.
ADDING
A CUE: When the dog is moving backwards readily, and
moving until you click, you can tell her what the behaviour
is called. You can call it something plain, like "Back
up", or you can do something cute with it, like "Back
away from the biscuit!" or "What do you do if you
see a snake?" (In this case, the word you teach her is
"snake". Once she's responding to that, you can add
the rest of the sentence).
CONTINUING EDUCATION: Backing up is the beginning
of a truly solid Stand, the beginning of the Moving Stand in
Utility, a great Heeling maneuver for Rally and freestyle, and
if it's fast enough, it works itself into a neat play bow. Work
it in different locations, different distances, and different
positions around you.
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LEVEL
FOUR
Dog
and handler demonstrate “101 Things To Do With A Box”
or chair.
DISCUSSION:
Many instructors suggest this to beginners. I don't. Asking a
beginner dog and handler to play "101" is lumping. It
scares them. Without a clearcut goal in front of them, they tend
to panic.
101 is about thinking. It's about teaching
you to see what the dog is offering you, and to teach you to guess
what's going to come next. It's about teaching the dog to offer
behaviours, to think about what she's doing and what the results
will be, and to keep working when she didn't get what she wanted
the first time. Stick with it, it's worth the effort. Watching
a dog play 101 is as close as you will ever get to knowing what
she's thinking.
EASY BEGINNINGS: Sit on the couch. Get comfortable. Have
lots of treats and a clicker. Dog in front of you on the floor.
What's your criteria? ANY MOTION. Not any BIG motion, but ANY
motion. In fact, if she BLINKS, there was motion. If she breathes
in or out, there was motion. Flicks an ear. Drops her nose a quarter
inch. Shifts her weight. Wags her tail.
Wait a minute – wasn't this about
a box? Never mind, we're starting small. I want you BOTH to be
successful. Let's start with her head. Just look at her head,
and click ANY MOTION at all. She flicks her eyes to one side,
click and toss the treat on the floor. Watch her head again. She
picks up the treat and stares at you. No click. She stares at
you. No click. She glances in the direction you tossed the previous
treat. Click and toss the treat back over THERE again. She picks
up the treat and stares at you again (has it occurred to you that
after she picks up the treat, she CHEWS or SWALLOWS – that's
a clickable motion. And then she TURNS HER HEAD back toward you
– that's a clickable motion. So if you dog is really into
clicker training already (and if you're up to Level Four, she
should be), you can ignore those motions and wait for one that's
separated from the diving-for-the-treat behaviours. If your dog
is stuck, stressed, confused by the whole idea, you can click
the chewing or swallowing or turning back toward you.
What you're aiming for is to increase
the number of the dog's responses. Get her moving. This will increase
her "clicker stamina" – that is, it'll help her
understand that drifting to a stop doesn't work with clicker training.
She has to figure out what you're paying for at the moment, and
offer you more and more of that behaviour in order to get paid.
Right now, you're paying for motion of any part of the head. If
your dog is offering all kinds of behaviour, marvelous. If she's
not – especially if she's a crossover dog with previous
training in some other method – you may HAVE to click the
blinks and chewing in order to get her In The Game.
OK, now you've got her moving, get a
cardboard box, smaller than the dog. Put it near her. Sit back
on the couch. Click for turning her head toward the box. Looking
at the box, walking toward the box, arriving at the box. Now what?
Click whatever she does when she gets to the box. She might touch
it with her nose – click. She might touch it with her paw
– click. She might take step to go around it – click.
She might bite or lick it – click. When she's really into
it, when your click-rate is at LEAST once every ten seconds, STOP
CLICKING WHATEVER YOU WERE CLICKING.
Now we're getting into the "One
Hundred And One" part of the game. The game is designed as
a creativity enhancer. There are two ways to play, depending on
the dog's enthusiasm and your own. The first is to click one box-behaviour
each day. Say she was touching the box with her right front paw
and you were clicking that. Click it for maybe two minutes, and
then remove the box and go do something else. Come back tomorrow
and click the original behaviour ten times. As soon as she's excited
about offering that behaviour again, STOP clicking her for touching
the box with her right front paw. You need a different behaviour,
or a variation on the original. Maybe she belts it hard enough
that it moves. OK, click that. Maybe she puts both front paws
on it. Maybe she jumps on it. Maybe she bites it. WhatEVER. Take
the next thing she gives you and click that. When your click-rate
is up again, when she's really in the game and having a good time,
remove the box and go do something else. The next day, don't pay
more than ten times for her first behaviour OR her second behaviour.
If your dog is really clicker-savvy and
already knows how to up the ante on a behaviour, you can try playing
the second way. That is, you don't click ANYTHING she offers you
more than ten times. Touch the box with the right front paw, click
for ten of those, and then don't click them any more. She bangs
the box three more times with her right front paw, then glares
at you and gives you the "Hey Stupid" reaction –
HEY, STUPID! I TOUCHED IT! AREN'T YOU PAYING ATTENTION? That frustration
makes her jump on it with both front paws, just to be sure you
notice. Touch the box with both front paws, click for ten of those,
then don't click them any more. Gradually, as she learns that
no click means she has to offer you something else, you can work
up to the sophisticated-dog version of the game, where you don't
click any behaviour more than twice.
PROBLEM SOLVING:
SHE DOESN'T DO ANYTHING! HOW CAN I CLICK?
Look harder. I had a crossover dog at my house one day. I noticed
that ten seconds after she ate a treat, she'd swallow one last
little bit of saliva. Every time. So I started clicking the swallowing
motion. In the beginning, this meant she was getting one click
and treat every 10 seconds. Six a minute. A fairly slow rate for
a beginning, but she wanted the treats, so she was with me. She
had no idea what the silly clicking noise was, but I was dishing
out a treat every 10 seconds so she was going to hang out with
me and get all she could. And every time she ate a treat, ten
seconds later she'd swallow again.
By the time I'd
handed out twenty treats, the second swallow had speeded up considerably.
It was now only four seconds from the actual treat-swallow. Which
meant our click-and-treat rate was up to twenty a minute –
a very good, fast rate guaranteed to keep her in the game. And
the clickable second swallow had gotten more pronounced. It now
included a definite lip-sucking noise.
Another twenty
treats, and I got a definite smacking-kiss noise with every swallow.
At that point I gave up all thoughts of playing 101 with her and
started putting a cue on the smacking noise. Jesse, Do you love
me? SMACK! Which, you have to admit, was a SUPER trick, and who
could possibly imagine that you could teach a dog to make a smacking
noise on cue?
The bottom line
is, if your dog "doesn't do anything", you're still
looking for large lumps of behaviour. She doesn't have to play
a tune and juggle dog biscuits here. Remember that game you played
when you were a kid where everybody had to freeze and stand absolutely
still? Consider sitting still, staring at you, like a statue,
your basic behaviour. ANYTHING that isn't that is clickable. When
my pup is intent on Stay, she her nose slowly, slowly, slowly,
rises. If I'm getting that nose-rise, I know I could walk across
the room and do jumping jacks and she'd stay there. Nobody else
notices this because it's a very tiny motion. THAT'S a clickable
motion.
BUT IF I PLAY THIS, SHE'S GOING TO BE JUMPING ALL OVER
WHEN I WANT A STAY! Sure she will, for a minute or two.
Until she figures out that what you're paying for at that moment
is sitting still. Don't worry about this, it's a momentary aberration.
Reread the instructions for teaching the duration behaviours (Watch,
SitStay, DownStay, StandStay). A dog that's offering behaviours
when she needs to be still is simply a dog who doesn't understand
duration behaviours yet.
ADDING
A CUE: I've never had a voice cue for 101. My cue is
situational. When there's an object, a dog, and a clicker, the
dog automatically starts trying to discover what makes the click
happen.
CONTINUING EDUCATION: Consider the amazing benefits
of having a dog who tries to discover what makes the click happen!
My Service Dog In Training – I dropped her leash, so I shaped
her to pick it up and give it to me. Agility – any obstacle
means treats to her. Is she supposed to jump on it? Jump over
it? Walk on it? Go through it? Obedience – the broad jump
is SO easy to teach if you pay for getting from one side of it
to the other one day. The next day you pay for getting from one
side to the other by putting fewer than four paws on it. The next
day it's two paws, and you can usually "jump" from there
to jumping from one side of it to the other.
Obviously you can play 101 with all kinds
of objects. An exercise bike. A park bench. A person. A chair.
Playing 101 for a seminar audience, my Scuba once jumped on the
seat of a chair, put her front paws on the back of it, pushed,
and rode it to the ground. Because I clicked her for it, when
we set it back up, she did it again.
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LEVEL
FIVE
Dog
demonstrates a captured trick.
DISCUSSION:
All you need for this is imagination and the ability to watch
the dog! Stitch occasionally lay down with her front paws slightly
crossed. This became Princess Paws. Shaking, yawning, smiling,
whispering, these are all captured behaviours. The difference
between a behaviour and a trick is what you call it. I teach the
dog to lie down on her side, that's a grooming behaviour. The
cue I use is to point my finger at her and say Bang!, suddenly
it's a trick.
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LEVEL
SIX
Dog
performs a lured trick.
DISCUSSION:
This should be the easiest trick. She learned to follow a touchstick
way back in Level 4. What can you get her to do with that? Bow?
Spin? Back up? Circle you? Stand on her back legs? Sit Pretty?
Scuba's most popular trick is to show me her front pads. For us,
this is "Did you wash your hands?" but it could also
be "Stick 'em up!". This was a result of me luring her
slightly too far back on a Sit Pretty, making her lift her paws
to balance herself.
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LEVEL
SEVEN
Tableau
of at least 3 tricks, one following another to tell a story (eg,
a “broken leg”, bad temperament, “shooting”
the dog, followed by the dog “dying”).
DISCUSSION:
You might not even need to teach
anything new to the dog for this Level, just use your imagination
to put three tricks together. I saw a cute one recently. The dog
had several good tricks, followed by the question "When you
get to Hollywood, are you going to be a snob?", whereupon
the dog flipped his nose up in the air and held it there.
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